Controls
- MOBA controls are the default. Right-click to move, left-click an enemy to target it, Q for your main skill, W E F for the rest and R for your strongest ability. Prefer WASD? Press F6 for classic controls.
- Free camera. Press Y to unlock the camera and move it with the mouse at the screen edge or the arrow keys. F1 snaps it back to your hero.
- New skill icons. Every ability icon was redrawn so you can tell them apart at a glance.
Tanks
- Resolve. A new tank resource. It builds when you take hits, block and Guard, and makes your skills stronger: longer stuns, longer taunts, bigger shields.
- Interrupts. Tank auto-attacks stop enemy casts and put that ability on full cooldown.
- Hold the Line. Allies right behind you take less damage from projectiles, and enemies walking through your front are slowed.
- Visible taunt. You can now see which enemies are taunted and locked on you.
- PREVENTED counter. Shows how much damage you kept off your team.
- Peel. Your crowd control lasts longer on anyone who just hit the ally you Guard.
Healers
- Healer rework. Healers heal with their skills. The auto-attack deals damage and builds Grace, which strong heals spend.
- Party heal grid. See your whole team's HP in one panel and pick who to heal with 1–6 or a click.
Damage
- Fury. Hitting enemies builds Fury, up to +12% crit chance. Stop hitting and it fades.
Bots
- Smarter bots. Tanks protect, healers kite and save allies, damage dealers focus targets.
- Three difficulty levels that change behaviour. Easy, Normal and Hard now differ in how bots play, not only in how hard they hit.
Arenas
- New water and arena details. The maps got new water and more detail around the edges.